KEYWORDS
Development and Application of Social Cue Presentation Method for Metaverse
For a sustainable society, there is a need for advanced telecommunication tools. Social cues such as such as appearance, gaze, facial expressions, gestures, posture, and prosody, play an important role in communication. Compared to conventional communication tools such as text chat and videoconferencing, interaction via avatars in the metaverse (a three-dimensional virtual space) provides a wealth of social cues that can be exchanged via the tool, as well as the ability to manipulate and reconfigure the environment in real time. We focus on how to present social cues in the metaverse and aim to comprehensively investigate the factors that affect human-to-human communication via avatars and their effects from an interdisciplinary perspective. We will also create evidence-based guidelines for designing metaverse as a communication infrastructure.
Considering a "city" or " future city" as a densely populated area around the hub of a public transportation network, physical space is a prerequisite and may seem incompatible with digital space, including the metaverse, at first glance. However, considering the space where people gather as the essence of a city, the metaverse is a promising space for the "city" of the future, as it can be used cheaply and easily by anyone without physical transportation.
Professor, Tokyo City University, Faculty of Informatics
Junko Ichino
Human-Computer Interaction (HCI), Computer-Supported Cooperative Work (CSCW)
Professor, Tokyo City University, Faculty of Informatics
Scientific Visualization, Computer Graphics, e-Sports
Professor, Tokyo City University, Faculty of Informatics
Situated Cognition, Field Cognitive Science
Associate Professor, Tokyo City University, Faculty of Human Life Sciences
Child Welfare, Counseling Assistance, Child Abuse
TIS Inc. Strategic Technology Center
Computer Supported Cooperative Work (CSCW), Virtual Reality (VR), XR System Design and Development
TIS Inc. Strategic Technology Center
Takehito Yoshiki
Applied Mathematics, Data Analysis, XR System Design and Development
Associate Professor, Okayama University of Science, Faculty of Management
Interpersonal Communication,Social Influence
Associate Professor, Kogakuin University, Faculty of Informatics
Physiological and Psychological Measurements, Biofeedback System